Destineer’s MacSoft unit has released single..5 patch for Halo to supply additional functionality and connect an insect.
Objects and vehicles are in possession of reflective surfaces, along with a Model Glare option continues to be put into Graphics Settings – as lengthy as ATI Pixel Shader or NVIDIA NV shader modes can be found.
An insect that avoided eMacs along with other analogue monitors rich in refresh-rates from syncing to 640-x-480 resolution continues to be fixed. Difficulties with hardware “fogging” while using the Vertex Shaders rasterizer are also addressed.
The patch requires Halo version 1.04 to operate, and it is for that British retail form of Halo. It doesn’t provide support for Halo CE. Destineer states it’s focusing on that version.